Pokemon Go was a massive hit and (as it turns out) highly profitable - analyst outfit App Annie reports that the game brought in revenues of $950 million in 2016. Sure, it's free to play, but players can - and certainly did - buy many tools to help them catch and level up their Pokemon. The game, developed by Niantic, was the first to reach $600 million and now it's the first to reach $800 million. It only took 110 days, over two times faster than Candy Crush Saga (which took over 250 days). And keep in mind that Pokemon Go wasn't available everywhere, Niantic slowly expanded it to new...
Source: http://www.gsmarena.com/pokemon_go_reached_800_million_in_revenue_in_record_time-news-22799.php